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That's me at the end :] - 16:50 EVERYONE, support him today! Комментарий от : @indiepunch3443 |
Jumping would be fun Комментарий от : @alecacosta |
you're forgetting to add the 3D videos to the playlist ;) Комментарий от : @colly6022 |
Is there a way to have a 2D sprite stand upright in a 3d space with Gamemaker? The sprites I import stay flat on the floor, and I figure there's something I have to change but I'm not sure what. Also, thank you for all these videos, they're a huge help! Комментарий от : @eraserlark3926 |
Perfect. I assume this could be used as a 3D replacement for collision_line(), if I do it properly. That will make it so I don't need to give the portal a sprite to make it work, and could instead just use the models. It would also allow me to make vertical portals, if I wanted to. Somewhat ironically, I never even planned to use non-euclidean geometry in the game I'm working on XD. I just did it as proof that I could do it even easier than in an actual 3D engine, like unity. (Then again, I've used gamemaker significantly longer, so that probably plays into it a bit) Комментарий от : @GameJam230 |